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RPG board game designer’s revelation was searching for a D&D quick start guide to find “You needed to pull together lots of different pieces in order to play”

Cody Miller, head of Far Off Games and designer of Arydia: The Paths We Dare Tread, has managed to nail something D&D hasn’t for me. Thanks to Arydia’s Game Master-less design that sense of community spirit is more than uplifted for me, but there’s no denying the D&D influence on this board game TTRPG hybrid. Of course, there’s more to any story than what’s on the surface, so I’ve been digging into the roots of Arydia.

Speaking to Miller, I discovered where his love of epic stories originated. He talks of how his journey from text-based World Of Warcraft games snowballed into a burning desire to play some of the best tabletop RPGs like D&D, and how this all transitioned into his board game design work.

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